Added ZigzagPersistence::is_alive() + consistency zigzag outputs betti 1 at each stage
#ifndef __TIMER_H__
#define __TIMER_H__
// Adapted with minor changes from http://oldmill.uchicago.edu/~wilder/Code/timer/
#include <ctime>
#include <iostream>
#include <iomanip>
class Timer
{
public:
Timer(): start_time(0), acc_time(0) {}
void start();
void stop();
void check(const char* msg = 0) const;
private:
clock_t start_clock;
time_t start_time;
double acc_time;
double elapsed_time() const;
};
// Return the total time that the timer has been in the "running" state since
// it was last "started". For "short" time periods (less than an hour), the
// actual cpu time used is reported instead of the elapsed time.
inline double
Timer::
elapsed_time() const
{
time_t acc_sec = time(0) - start_time;
if (acc_sec < 3600)
return (clock() - start_clock) / (1.0 * CLOCKS_PER_SEC);
else
return (1.0 * acc_sec);
}
inline void
Timer::
start()
{
start_clock = clock();
start_time = time(0);
}
inline void
Timer::
stop()
{
acc_time += elapsed_time();
}
// Print out an optional message followed by the current timer timing.
inline void
Timer::
check(const char* msg) const
{
// Print an optional message, something like "Checking timer t";
if (msg) std::cout << msg << " : ";
std::cout << "Elapsed time [" << std::setiosflags(std::ios::fixed)
<< std::setprecision(2) << acc_time << "] seconds\n";
}
#endif // __TIMER_H__