/**
* Author: Dmitriy Morozov
* Department of Computer Science, Duke University, 2007
*/
#ifndef __ALPHASHAPES2D_H__
#define __ALPHASHAPES2D_H__
#include <CGAL/Exact_predicates_exact_constructions_kernel.h>
#include <CGAL/Delaunay_triangulation_2.h>
#include <topology/simplex.h>
#include <utilities/types.h>
#include <vector>
#include <set>
#include <iostream>
struct K: CGAL::Exact_predicates_exact_constructions_kernel {};
typedef CGAL::Delaunay_triangulation_2<K> Delaunay;
typedef Delaunay::Point Point;
typedef Delaunay::Vertex Vertex;
typedef Delaunay::Vertex_handle Vertex_handle;
typedef Delaunay::Edge Edge;
typedef Delaunay::Face Face;
typedef Delaunay::Face_handle Face_handle;
typedef K::FT RealValue;
typedef Delaunay::Finite_vertices_iterator Vertex_iterator;
typedef Delaunay::Finite_edges_iterator Edge_iterator;
typedef Delaunay::Finite_faces_iterator Face_iterator;
class AlphaSimplex2D: public SimplexWithVertices<Vertex_handle>
{
public:
typedef std::set<AlphaSimplex2D> SimplexSet;
typedef SimplexWithVertices<Vertex_handle> Parent;
typedef Parent::VertexContainer VertexSet;
typedef std::list<AlphaSimplex2D> Cycle;
public:
AlphaSimplex2D() {}
AlphaSimplex2D(const Parent& p):
Parent(p) {}
AlphaSimplex2D(const AlphaSimplex2D& s):
Parent(s) { attached_ = s.attached_; alpha_ = s.alpha_; }
AlphaSimplex2D(const ::Vertex& v);
AlphaSimplex2D(const Edge& e);
AlphaSimplex2D(const Edge& e, const SimplexSet& simplices);
AlphaSimplex2D(const Face& c);
RealType value() const { return CGAL::to_double(alpha_); }
RealValue alpha() const { return alpha_; }
bool attached() const { return attached_; }
Cycle boundary() const;
// Ordering
struct AlphaOrder
{ bool operator()(const AlphaSimplex2D& first, const AlphaSimplex2D& second) const; };
std::ostream& operator<<(std::ostream& out) const;
private:
RealValue alpha_;
bool attached_;
};
typedef std::vector<AlphaSimplex2D> AlphaSimplex2DVector;
void fill_alpha_order(const Delaunay& Dt,
AlphaSimplex2DVector& alpha_order);
std::ostream& operator<<(std::ostream& out, const AlphaSimplex2D& s) { return s.operator<<(out); }
#include "alphashapes2d.hpp"
#endif // __ALPHASHAPES2D_H__