Resurrected vineyard code:
* Switched StaticPersistence + (serializable) Filtration to Boost.MultiIndex
* Updated DynamicPersistenceTrails to work with the new MultiIndex way
* Created LSVineyard class, and fixed the grid examples
set (libraries ${libraries}
${Boost_PROGRAM_OPTIONS_LIBRARY})
# Build compare-diagrams
add_executable (bottleneck bottleneck.cpp)
target_link_libraries (bottleneck ${libraries})